Niccolò Bisagno 🦥
Niccolò Bisagno

Assistant Professor (RTD-a)

About Me

Niccolò Bisagno is an Assistant Professor in the Department of Information Engineering and Computer Science at the University of Trento, where he teaches Computer Vision and Signal Processing. He received his Ph.D. in 2020 from the ICT International Doctoral School at the University of Trento, Italy. In 2019, he was a visiting Ph.D. student at the University of Central Florida, Orlando, USA, and in 2018, at the Alpen-Adria-Universität, Klagenfurt, Austria. His research focuses on computer vision applications for human analysis, including human pose estimation, vision-based haptics, and trajectory prediction, with a particular emphasis on biologically inspired deep learning architectures and sports analysis applications. He has served as Co-chair of the 3rd International Workshop on Computer Vision for Winter Sports, hosted at IEEE WACV 2025, and as a Technical Program Committee member for the IEEE International Workshop on Sport Technology and Research 2024. He also serves as an associate editor for the Visual Computer journal and as a reviewer for relevant journals and conferences such as CVPR, ICCV, ECCV, and CVIU.

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Interests
  • Computer Vision
  • Human Analysis
  • Sport
Education
  • PhD in Information and Communication Technologies

    University of Trento

  • Master degree in Telecommunications Engineering

    University of Trento

📚 My Research

I’m a researcher exploring human-centered computer vision, with a focus on bridging perception and interaction between humans and machines. I research about digital humans, embodied AI, and vision-based understanding.

My work takes a holistic approach to human analysis, combining behavioral and appearance modeling to create lifelike “5D” digital humans. I study human trajectory prediction, biologically inspired deep learning architectures, and robust pose estimation—often in the wild. I also develop methods for high-resolution 4D avatar reconstruction and explore how touch perception can enhance immersion in virtual environments.

Please reach out to collaborate 😃

Recent Publications
(2025). EPOCH: Jointly Estimating the 3D Pose of Cameras and Humans. European Conference on Computer Vision.
(2025). Signal processing for haptic surface modeling: A review. Signal Processing: Image Communication.
(2025). Skeleton-Aware Motion Retargeting Using Masked Pose Modeling. European Conference on Computer Vision.
(2025). SplatTouch: Explicit 3D Representation Binding Vision and Touch. Proceedings of the Computer Vision and Pattern Recognition Conference.
(2024). Agglomerator++: Interpretable part-whole hierarchies and latent space representations in neural networks. Computer Vision and Image Understanding.
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